
Yobuko Ika
Featured in upcoming events
Event plan- 6–8 Jul 2026Ranking Pool
Estimated Global dates, from the CN event plan.
Summon opportunities
Detailed milestones and costs are grouped by event/pool. The event plan determines which pools feature this soul; a dash means that no breakdown is recorded for that event type.
| Event / pool | Reward / milestone row | Pull count | Gem Cost | Ember Cost | IAP Cost (RMB) | Shards | P2W accumulated | F2P accumulated |
|---|---|---|---|---|---|---|---|---|
| Ranking Pool | 10x draws only, 10x ember limit, 20x crystal limit | — | — | — | — | — | — | — |
Preferred Fallen Angel
- Brave
Uke Mochi (Enhanced)Enhanced - Resolute
Uke Mochi (Enhanced)EnhancedUntil spd cap 25750
Skin speeds
Seconds each animation runs. Lower is better, it is time the soul cannot act, so the fastest skin is a real advantage, not a preference. Read from the game's own animation data.
No skin is faster than the default here, so the choice is cosmetic.
| Skin | Auto | Basic | Energy | Total |
|---|---|---|---|---|
| DefaultDefault | 1.33 | 2.67 | 2.00 | 6.00 |
Notes
- Deals AoE dmg while stunning them for 3 secs and reducing their atk by up to 45% for 3 secs
- Deals AoE dmg to all enemies while dispelling debuffs and increasing atk by up to 50% for 4 secs on energy
- Increases own or two nearest or furthest allies' atk for 5 secs on t1
- Increases either own or two nearest or furthest allies' atkfor 4 secs and increasing dmg for 4 secs (10s CD) on t2
- Deals splash on energy while restoring energy to allies on t3 every 10s
- Grants stun immunity for two nearest allies and increases all ally or nearest two allies atk or SPD every 4s or 6s (10s CD)
- Increases atk of all allies up to 15% and grants splash to nearest or all allies or energy when any ally casts a skill (2s CD)
- Overall he looks like a relatively usable buffer, especially in catacombs for his skills and skill based splash and partial stun immunity
- The cooldowns on his artifact make him worse than other buffers like UR Kaiserschmarrn, however if you're in need of a quick buffer-especially on energy spam teams, he's viable for his CC abilities and splash dmg if you're willing to spend
- He would be usable on Stollen (basic atk dmg) teams, but he isn't Meta-better to save for another unit, especially due to his cost as a non-ftp friendly ranking unit
Imported from the community Food Fantasy Food Soul Guide, row 460.