Featured in upcoming events

Event plan

Estimated Global dates, from the CN event plan.

Summon opportunities

Detailed milestones and costs are grouped by event/pool. The event plan determines which pools feature this soul; a dash means that no breakdown is recorded for that event type.

Ranking Pool summon costs
Event / poolReward / milestone rowPull countGem CostEmber CostIAP Cost (RMB)ShardsP2W accumulatedF2P accumulated
Ranking Pool10x draws only, 10x ember limit, 20x crystal limit———————

Preferred Fallen Angel

  • ResoluteTsuchigumo Fallen Angel iconTsuchigumoEnhanced

    for damage buffer

  • CautiousTsuchigumo Fallen Angel iconTsuchigumoEnhanced

    for PVP

Skin speeds

Seconds each animation runs. Lower is better, it is time the soul cannot act, so the fastest skin is a real advantage, not a preference. Read from the game's own animation data.

No skin is faster than the default here, so the choice is cosmetic.

SkinAutoBasicEnergyTotal
DefaultDefault1.272.333.236.83

Notes

  • Heals all allies, AOE enemy energy reduction by 25-45, and buffs ATK of 2 HAA by 30-70% on basic skill
  • Heals all allies, AOE ATK debuff by 20-60% for 4 secs, and AOE enemy energy reduction by 25-45 on energy skill
  • T1 procs AOE heal block for 2 secs when releasing basic skills in addition to either buffing own SPD, ST heal, or AOE heal Notes: Not the best t1 but its pretty great if the enemies have % heal. the flat heals are :Deadge:
  • T2 triggers when the 2 HAA release energy skills dealing AOE splash and either AOE ATK buff, SPD buff, or enemy energy reduction over time (all have 4 sec CD)
  • T3 gives either (1) AOE DMG reduction every 5s & buffs 2 HAA DMG, (2) 2 HAA have a 30% chance to recover energy for all allies after normal attacks and skill releases & AOE damage buff, (3) or 2 HAA deal normal attack AOE splash with a 5% chance to make all allies invinc on 2 Notes: Striped looks the best to me. bushy is alright but 5% omegalul and normal atk trigger. striped triggers appear to be independent probabilities based on the wording
  • T4 gives self-immunity to charm. Triggered by 2 HAA giving AOE splash and either 50% dispel on 2 random enemies, cleanse 3 random allies, or AOE DMG reduction Notes: Antler is normal atk trigger, striped is all skills, bushy is energy. Splash is 3 random for striped, all enemies for antler and bushy.
  • T5 gives teamwide stun-immunity and either (1) AOE ATK buff when 2 HAA release energy skills + AOE HoT when 2 HAA release skills, (2) AOE ATK and SPD buff when releasing skills, (3) or reduce energy of 2 HAE, dispels them, and reduce their ATK when 2 HAA release energy skills Notes: Yummy bushy. It's 100 energy reduction at L10 + -80% ATK. The CD also only applies to the ATK reduction
  • Almost everything in his kit looks purpose-built for PVP and it looks incredible. Would be great as a WB buffer too and a possible replacement for Angel Food Cake, Vidal Ice Wine, or Baklava. Mid-2025 edit (1 month after release): His performance as WB buffer has been... mixed to say the least. He has been unable to replace Angel Food Cake in many teams and has been giving quite inconsistent results (in my [Chips's] experience). For reference, before Nshima, I was doing around 3 to 3.3 billion damage to Durga (June 2025). After I replaced Baklava with Nshima, I averaged anywhere between 2.9 to 3.5 billion. That being said, he's still an amazing PVP unit, one of the best in general, even compared to SPs.

Imported from the community Food Fantasy Food Soul Guide, row 546.