
Moules Frites
Featured in upcoming events
Event plan- 14–20 Mar 2027Double Pick
- 14–20 Mar 2027Summon Trade-in
Estimated Global dates, from the CN event plan.
Summon opportunities
- Obtained in Double Pick pool
- Probably appears in Super Pool, Swap Pool, + Galaxy Pool
Detailed milestones and costs are grouped by event/pool. The event plan determines which pools feature this soul; a dash means that no breakdown is recorded for that event type.
| Event / pool | Reward / milestone row | Pull count | Gem Cost | Ember Cost | IAP Cost (RMB) | Shards | P2W accumulated | F2P accumulated |
|---|---|---|---|---|---|---|---|---|
| Double Pick | 10 shards | 40 | 7,000 | 6,000 | 168 | 10 | 10 | — |
| Double Pick | 10 shards | 100 | 7,000 | 6,000 | 168 | 10 | 20 | — |
| Double Pick | 10 shards | 140 | 7,000 | 6,000 | 168 | 10 | 30 | — |
| Total | All milestones | 140 | 7,000 | 6,000 | 168 | 30 | P2W / F2P shown per milestone | |
Preferred Fallen Angel
- Brave
AizenEnhanced - Resolute
TsuchigumoEnhancedor
Uke Mochi (Enhanced)Enhanced
Skin speeds
Seconds each animation runs. Lower is better, it is time the soul cannot act, so the fastest skin is a real advantage, not a preference. Read from the game's own animation data.
No skin is faster than the default here, so the choice is cosmetic.
| Skin | Auto | Basic | Energy | Total |
|---|---|---|---|---|
| DefaultDefault | 1.17 | 1.83 | 3.17 | 6.17 |
| Art Moments | 1.17 | 1.83 | 3.17 | 6.17 |
Notes
- Deals AoE dmg to all enemies with a 50% chance to stun them for 4 seconds on basic
- Deals AoE dmg and grants allies a shield whilst reducing enemy atk by up to 45% on energy
- Deals either skill dmg, 4 sec basic atk buff or energy for all allies every 12 seconds on t1
- Grants either random allly or all allies energy every 20 secs on t2
- HIs t3 grants either defensive buffs when his HP \<40 or splash chance or dmg and atk buff his HP is >40%
- His t4 grants self stun immunity his basic atks to have a 10% chance to reduce enemy atk or spd OR increase dmg received by all enemies by for 3 secs
- His t5 increases his own atk power and grants either energy, autokill if target HP >20 or inv
- His artifact isn't terrible with his t3 and t4 giving decent buffs to allies however he's not a very good healer, so another support unit would be needed to keep him above 40% for the buffs. His T5 is alright too, but FS Shochu grants an AoE autokill to all enemies on his energy, which is more affordable (and better) than his t5.
- His skills are also strange and don't really match up with the rest of his arti, sticking him at being a debuff CC, buffer and healer but being only mediocre as a healer
- As a support unit, he'd be easier to spd cap than most food souls however he's definintely only really useful for his skills
- Can be utilized as an SR CC for the stun and debuff however not much else Note from blue: he's good in top showdown because his t5 has a nice slaying effect :) Note from chips: "incredibly powerful in PVP" is also incredibly relative. I'd prefer to have t5 snow capped or t5 montreal for their dispel on skill trigger.
Imported from the community Food Fantasy Food Soul Guide, row 849.