Featured in upcoming events

Event plan

Estimated Global dates, from the CN event plan.

Summon opportunities

  • Obtained in Triple Rate Up pool
  • Obtained in Double Pick pool
  • Available in SP Lamington’s Money Rebate
  • Probably appears in Super Pool, Swap Pool, + Galaxy Pool

Detailed milestones and costs are grouped by event/pool. The event plan determines which pools feature this soul; a dash means that no breakdown is recorded for that event type.

Double Pick summon costs
Event / poolReward / milestone rowPull countGem CostEmber CostIAP Cost (RMB)ShardsP2W accumulatedF2P accumulated
Double Pick10 shards407,0006,0001681010—
Double Pick10 shards1007,0006,0001681020—
Double Pick10 shards1407,0006,0001681030—
TotalAll milestones1407,0006,00016830P2W / F2P shown per milestone
Triple Rate Up summon costs
Event / poolReward / milestone rowPull countGem CostEmber CostIAP Cost (RMB)ShardsP2W accumulatedF2P accumulated
Triple Rate Up10 shards305,0007,5003061010—
Triple Rate Up20 shards1005,0007,5003062030—
Triple Rate Up20 shards2325,0007,5003062050—
TotalAll milestones2325,0007,50030650P2W / F2P shown per milestone

Preferred Fallen Angel

  • ResoluteTsuchigumo Fallen Angel iconTsuchigumoEnhancedorUke Mochi (Enhanced) Fallen Angel iconUke Mochi (Enhanced)Enhanced
  • CautiousQueen Conch Fallen Angel iconQueen ConchEnhanced

Skin speeds

Seconds each animation runs. Lower is better, it is time the soul cannot act, so the fastest skin is a real advantage, not a preference. Read from the game's own animation data.

No skin is faster than the default here, so the choice is cosmetic.

SkinAutoBasicEnergyTotal
DefaultDefault1.132.673.006.80

Notes

  • Basic skill deals damage to all enemies while reducing their SPD and dispelling their buffs.
  • Energy skill deals damage to all enemies and cleanses all allies.
  • T1 drains the energy of the farthest 2 enemies and increases the damage, normal attack damage, or ATK of the closest 2 allies every 20s.
  • T2 increases his own base HP. When any ally releases a skill, reduces the damage taken by the 2 HAAs or increases the damage taken by the 2 HAEs. Also has a chance to restore energy to self or dispel a random enemy.
  • T3 reduces the SPD of all enemies and increases the damage of, grants invincibility to, or restores energy to all allies for every energy skill he does.
  • T4 allows all allies to restore energy to themselves or 3 random allies with every skill release. Also either does damage to or dispels 3 random enemies.
  • T5 grants skill splash to all allies targetting all enemies with healblock as well. Also drains the energy of all enemies, 2 random support class enemies, or 2 HAEs.
  • Easily the best PVP unit in the game. Everything about him screams PVP, with lots of energy restore and drain, cleanse, skill splash, invincibility, and the best dispel in the game, surpassing Blini. Anything that is needed in PVP except CC and CC immunity, he's got it. Not very useful in WB and PVE though.

Imported from the community Food Fantasy Food Soul Guide, row 417.