Bourbon Whiskey

Featured in upcoming events

Event plan

Estimated Global dates, from the CN event plan.

Summon opportunities

  • Obtained in Triple Rate Up pool
  • Probably appears in Super Pool, Swap Pool, + Galaxy Pool

Detailed milestones and costs are grouped by event/pool. The event plan determines which pools feature this soul; a dash means that no breakdown is recorded for that event type.

Triple Rate Up summon costs
Event / poolReward / milestone rowPull countGem CostEmber CostIAP Cost (RMB)ShardsP2W accumulatedF2P accumulated
Triple Rate Up10 shards305,0007,5003061010—
Triple Rate Up20 shards1005,0007,5003062030—
Triple Rate Up20 shards2325,0007,5003062050—
TotalAll milestones2325,0007,50030650P2W / F2P shown per milestone

Preferred Fallen Angel

  • ResoluteTsuchigumo Fallen Angel iconTsuchigumoEnhancedorUke Mochi (Enhanced) Fallen Angel iconUke Mochi (Enhanced)Enhanced
  • BraveOrochi Fallen Angel iconOrochiEnhanced

Skin speeds

Seconds each animation runs. Lower is better, it is time the soul cannot act, so the fastest skin is a real advantage, not a preference. Read from the game's own animation data.

No skin is faster than the default here, so the choice is cosmetic.

SkinAutoBasicEnergyTotal
DefaultDefault1.201.672.605.47

Notes

  • Deals damage to enemy with lowest health and buffs all ally ATK by 10-50%
  • Deals damage to enemy with lowest health and restores 25-45 points of energy to all allies
  • T1 triggers after releasing a skill every 8 secs: restores energy
  • T2 triggers after a normal attack with 8 sec CD: restores energy with spd buff
  • T3 has added basic effect lasting 4 secs: restores energy + buffs damage, restores %health + buffs damage, AOE stun for 2 secs + dispels all buffs while removing energy. All have 10 sec CD
  • T4 is the same as FS like Snow-Capped, Absinthe, Montreal, etc. Gives 1 energy for normal attacks and skill releases either to self or 2 nearest allies with stun potential
  • T5 is very similar to FS like Snow-Capped, Absinthe, Montreal, etc. BUT only activates on normal attacks. Triggers with any ally normal attacks and deals small splash damage plus dispel and stun potential
  • Another SR battery YAAAAYY
  • Can be used for just skills, Arti is FILLED with energy refill but cooldowns and low togi levels make it mediocre
  • His T5 is interesting, switching the standard activation method from skill releases to normal attacks. Less RNG dependent and will happen more often, you just need to speed cap your entire team
  • Has SOME potential in cata, he doesn't have enough CC to fully rely on. He's there to fill in gaps in your team when you don't have other units to compensate
  • Not necessary nor the best, but a decent battery option if you need one

Imported from the community Food Fantasy Food Soul Guide, row 676.